The api lets you take the contents of specific HTML elements and draw them into a canvas, and the 3rd element in that list is just begging to be abused. Copying video into a canvas element means opening up the ability to manipulate or process video frames at runtime. Two concepts instantly came to mind that seemed like fun to try and figure out, here they are below.
when it became an option, i chose to view YouTube and Vimeo vids with HTML5 instead of flash. it worked great, but i found that about 1/3 of the time, the audio would whack out into 60-cycle buzzings.
"This demo was designed with the latest web standards supported by Safari. If you’d like to experience this demo, simply download Safari."
well, FUCK and YOU
be-jot said..."This demo was designed with the latest web standards supported by Safari. If you’d like to experience this demo, simply download Safari." well, FUCK and YOU
Comments
(click on the pix for the demo)
he chose explode and rotate.
when it became an option, i chose to view YouTube and Vimeo vids with HTML5 instead of flash. it worked great, but i found that about 1/3 of the time, the audio would whack out into 60-cycle buzzings.
so, back to Flash.... dammit.
anyone know what it might be? me or webkit?
http://code.google.com/p/quake2-gwt-port/
HTML5 readiness
When Can I Use....
www.apple.com/html5
well, FUCK and YOU
Bloody hell they've blocked that! I see what you mean now!
Canvas Cycle
(I own no pink fringed sweaters!)
I have a pink pony on one of my shirts. Does that count?